It seems to me that the advanced units to be added in 1.8.5 have two paths. One path has one unique skill, and the other has a different unique skill.
For archers, there are two advanced units. One is the Ranger, who hits enemies 100% of the time.
The other is the Longbowman, who does more damage the further he is from the target.
In the case of mages, the units a more interesting.
Battle Mage cause an enemy to take more damage from hero skills when hitting them, and Arcane Mages will restore a random heroes HP (out of your heroes) when killing an enemy.
I can definitely see Arcane Mages being useful, and Battle Mages would definitely work well with a Sarky or other powerful AoE skill hero. Hmm.. the return of AoE is near.
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